Last Update: 11.06.08

AdeptiCon reserves the right to modify, update, clarify, or change event rules in the interest of making AdeptiCon the best event possible. No fundamental rules changes will be made after 3/1/2009.

GENERAL RULES

  • All players must have a copy of the rules, a valid gang roster, and fully assembled & painted models.
  • "Loaner" models are available in a choice of three gangs - Ratskins, House Goliath, and House Cawdor. If you would like to use a loaner gang, please contact the tournament staff. These are available on a first come, first serve basis. Please be aware that players utilizing "loaner" gangs will not receive any points for painting/modeling and must still possess a copy of the rules and a valid gang roster.
  • Players may use 28mm miniatures by any company, so long as A)they are fully assembled & painted, B)they are mounted on a 28mm (or larger) base, and C)they reasonably adhere to WYSIWYG rules.

GANG CREATION, ITEMS AND HIRED GUNS

  • All gangs are allowed except Enforcers.
  • Gang creation occurs as per the Necromunda rulebook (or applicable gang article). All normal restrictions apply. Each gang has 1000 credits to spend total.
  • Gangs will not have access to territories, income generation, or the trading post during the tournament. Gangs may purchase one (1) Rare and two (2) Common weapons and/or items from the trading post, at full cost, upon gang creation. These do come out of the gang's 1000 credit total. Weapons must be represented on models per WYSIWYG rules and weapon-type limitation apply (i.e. juves may not carry heavy weapons, etc.)
  • Gangs may hire a maximum of one (1) Hired Gun from the following: Scum, Bounty Hunter, Ratskin Scout, Ogryn Bodyguard, PDF Deserter, Pit Slave, Ratskin Savage, & Sniper. The cost for the Hired Gun is their applicable hire fee + 30 credits. Weapons & equipment choices for the Hired Gun do NOT count towards the gang's initial one rare/two common limit. Because there is no post-game income generation, gangs will not have to pay Hired Guns' maintenance fees.

EXPERIENCE, INJURIES AND RECRUITMENT

  • All normal Necromunda rules are in effect. This includes all "advanced rules", excluding stray shots.
  • Each scenario has a time limit of 50 minutes. A post-game sequence of 10 minutes is provided for experience and injury rolls.
  • Players are encouraged to ask questions or solicit the judges' opinion if there is a disagreement. Please be aware that the decision of a judge is final.
  • Players are awarded a set amount of points based on scenario objectives and a win/lose/draw result (amount is dependant upon scenario and are detailed in the scenario packet).

AWARDS

Prices will be awarded for Overall, Runner-up and Third Place based on total battle points scored.